Official artwork for Corrida dos Bichos

Feature film · 3D supervision & environments

Corrida dos Bichos

3D Supervisor, lead environment artist and concept artist for the dry sea.

FieldEntertainment

FormatFeature film

Role3D Supervisor · Lead Environment Artist

Supervising the 3D department while helping shape and build one of the film’s defining environments: a Rio de Janeiro after the sea has receded.

02

The work

As 3D Supervisor on Corrida dos Bichos, I led the team through environment development and shot production — establishing priorities, reviewing the work and maintaining visual consistency across the project.

I also worked hands-on as the lead environment artist, developing the film’s key scenarios alongside the wider team. One of my central contributions was co-developing the dry-sea concept in close collaboration with directors Fernando Meirelles, Ernesto Solis and Rodrigo Pesavento, and production designer Tulé Peake.

03

Scope

How I contributed

01

Dry-sea concept

Co-developing the film’s defining environment with Fernando Meirelles, Ernesto Solis, Rodrigo Pesavento and Tulé Peake.

02

Lead environment artist

Building key scenarios hands-on and guiding their development with the environment team.

03

3D supervision & team leadership

Leading reviews, priorities and visual consistency across the day-to-day work of the 3D team.

04

Development

Selected processes

Concepts, environments, characters & drones

Development reel

Next project

As Aventuras de José & Durval ↗